SideFx Houdini FX 15.5.480 (7.25 Mb) is a 3d editor, designed to create special effects are not common, stunning animations and realistic scenes of the film, video, professional blockbuster with a budget in the tens and even hundreds of millions. Dollar. Professional software for 3d modeling, 3d graphics, three-dimensional modeling of objects, download the program to simulate the 3d. Professionals working in the film industry, using some high islozhnye tool program to create a new generation of virtual reality.
Houdini FX combines high performance and ease of use to give artists a powerful and affordable 3D VFX experience creating films, commercials and video games. From a procedural system based on the node of the workflow, Houdini will allow you to create more content and faster to reduce the time and enjoy increased flexibility in all your creative tasks. Houdini is ideal for effects artists and technical directors to the visual system of particles and dynamic environment. Houdini FX includes a complete set of tools for studios that want to use it for other tasks, such as lighting, animation and procedural generation.
MODELING, RENDERING, ANIMATION
Houdini FX includes all the base Houdini features including modelling, animation, character rigging, lighting, rendering, compositing and volumes. Digital Assets created in Houdini FX can be opened, animated and rendered in Houdini.
- PYRO FX
With Pyro FX , Fire and Smoke simulations look more realistic and are faster and easier to set up. The speed gains in Houdini are significant allowing for more iterations. The ability to simulate using the GPU takes things to a whole new level and advances in volume rendering create an impressive final look.
- FLUIDS & OCEAN FX
Create realistic sims using forces such as surface tension, viscosity, and visco-elasticity. Particle fluids can be surfaced at the geometry level to produce high quality splashes while fluild forces are used to create white water effects.
- BULLET RBD
In Houdini FX, you can use the Bullet Rigid Body solver to create highly complex simulations of large data sets. This solver and Houdini’s own solver work with various forces, constraints and collisions for complete control.
Whether you are creating dust and debris or a flocks of birds, the particle tools in Houdini let you define a clear set of rules using a simple node network made up of sources, forces, attractors and collision objects.
- FINITE ELEMENTS
The Finite Element solver analyzes the stresses on an object then either bends or breaks the object. It can also be used for soft body effects with volume preservation. Take the simulation of digital destruction, and gooey slimy objects, to the next level.
Houdini FX’s cloth solver can handle multiple layers while generating accurate, realistic results over long simulations. By adjusting a few simple parameters, you can achieve a variety of different looks and material types.
- WIRE & FUR
Ideally suited to creating hair and fur simulations, the Wire solver in Houdini FX also can be used for other types of thin shapes. Control wires with attributes such as thickness, length, rigidity and curl for added control.
The crowd tools use artist-friendly shelf tools along with a new packed agent primitive type, a Finite State Machine solver, hardware accelerated display of instanced crowds, controls for crowd layout, steering, collision avoidance, terrain adaptation, motion blending, and look-at targets.
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